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1. Buff Sentinals, Commandos, and Scouts - in Feedback/Requests [original thread]
Come on people. Last time it was the assault that had to be buffed, now everything else again? After that people will complain how assaults are useless. Again. Sentinels are fine, scouts are great and commandos rock. I do agree that the heavy wea...
- by Mikel Arias - at 2015.12.04 21:09:00
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2. Proposal: Trade in Commando equipment slot for grenade slot - in Feedback/Requests [original thread]
http://cdn.meme.am/instances/500x/31056298.jpg I like to have nanohives with me.
- by Mikel Arias - at 2015.12.02 14:12:00
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3. Different amounts of gravity on different planets - in Feedback/Requests [original thread]
I believe this has been said before (your idea), and as I said that time, THIS SHOULD HAPPEN!!!!! Its nice idea, it would add a lot of new strategies, new challenges and amazing gameplay... if its done right, otherwise...
- by Mikel Arias - at 2015.11.18 18:48:00
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4. Vehicles Lock - in Feedback/Requests [original thread]
Yes, this has been said before, but we need it. Im so sick of people stealing my ADS when I leave equipment, or that they take the seat of one of my squad members and that they dont get the hell out of MY dropship. Please CCP, its not the first ...
- by Mikel Arias - at 2015.10.31 04:55:00
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5. New Bonus (Role) to the Caldari Logistics - in Feedback/Requests [original thread]
Tesfa Alem wrote: How about injection range per level? So that the cal logi has a shot at reviving players under fire that the other logis can't. Too unreal, no?
- by Mikel Arias - at 2015.10.30 17:12:00
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6. New Bonus (Role) to the Caldari Logistics - in Feedback/Requests [original thread]
Vektus Alvoraan wrote: Adipem Nothi wrote: Vektus Alvoraan wrote: The needles need an alternative bonus. Agreed. CalLogi Bonus - Combat Stims: Players revived by CalLogi resist 15% incoming damage for up to 5 seconds. CalLogi Level ...
- by Mikel Arias - at 2015.10.30 13:59:00
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7. New Bonus (Role) to the Caldari Logistics - in Feedback/Requests [original thread]
I do like the idea of the cal bonnus affecting the needle, but I would rather to see a 4-5% extra hp every time a cal logi uses the nanite injector.
- by Mikel Arias - at 2015.10.29 19:19:00
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8. Vehicle Hardeners - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Mikel Arias wrote: Well, its an idea, and one of the most crazy I have heard. I like it. However, I would rather that only one hardener could be fitted. Last match a p u s s y (sorry, Im not really ...
- by Mikel Arias - at 2015.10.28 15:45:00
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9. Vehicle Hardeners - in Feedback/Requests [original thread]
Well, its an idea, and one of the most crazy I have heard. I like it. However, I would rather that only one hardener could be fitted. Last match a p u s s y (sorry, Im not really the kind of guy to use that kind of lenguaje, but there is no other...
- by Mikel Arias - at 2015.10.27 22:41:00
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10. 3 team mode - in Feedback/Requests [original thread]
I like the idea, it would be a complete battlefield, however, I dont think this would ever be donde because there are not resources, and maybe the simply are not interested in doing this. Even so, +1.
- by Mikel Arias - at 2015.10.03 18:50:00
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11. Giving GV.0's a "nerf" - in Feedback/Requests [original thread]
Breakin Stuff wrote: Tank damage to weakpoints is increasing for all AV capable weapons. The number of AV-capable weapons is expanding upon release of hotfix foxfour. When?????? I really want this hotfix to be deployed!!!!!
- by Mikel Arias - at 2015.10.02 14:28:00
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12. Destructable items on Map - Roadmap - in Feedback/Requests [original thread]
This would be cool and it would give waaaaaay to many new ways to play. Heavys protecting a hall? Make a hole in the wall!!! A sniper camping a tower? Blow it down!!!
- by Mikel Arias - at 2015.09.26 23:32:00
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13. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
So no date yet? I really want to start using a gallente assault again!!!
- by Mikel Arias - at 2015.09.26 16:09:00
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14. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
When? I didnt read all, but in what I read I didnt see anything about this.
- by Mikel Arias - at 2015.09.24 19:05:00
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15. How is this fine with people ??? - in Feedback/Requests [original thread]
I actually have been thinking how they are like the REs were before. Yes, they are OP in my opinion, however we should see stats about them first. I would like them to have a reduction in the impact radius, or for the damage to fall after 3 meter...
- by Mikel Arias - at 2015.09.11 23:39:00
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16. LAV functionality idea - in Feedback/Requests [original thread]
Its a creative idea that I really like. Altough it sound like a logistic lav (not complaining, it would be great to have something like that)
- by Mikel Arias - at 2015.09.05 01:31:00
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17. Idea for winning a match andGǪ - in Feedback/Requests [original thread]
Thats just complicating things more. And the problem would probably remain the same, because when one side is losing its not-most of the time- because the other team is all mighty, but because almost all the losing players give up. No matter how g...
- by Mikel Arias - at 2015.09.05 01:28:00
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18. Swarm Problem - in Feedback/Requests [original thread]
Echo 1991 wrote: HOLY PERFECTION wrote: Mikel Arias wrote: HOLY PERFECTION wrote: Sergeant Sazu wrote: "I spent 1.2 million ISK, so I shouldn't die, ever." Honestly just make tanks the same price as dropsuits and make them soloable...
- by Mikel Arias - at 2015.09.03 16:35:00
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19. Swarm Problem - in Feedback/Requests [original thread]
HOLY PERFECTION wrote: Sergeant Sazu wrote: "I spent 1.2 million ISK, so I shouldn't die, ever." Honestly just make tanks the same price as dropsuits and make them soloable. The imbalance of power being validated by ISK cost is getting old ...
- by Mikel Arias - at 2015.09.03 04:36:00
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20. Dropship Command Skill - in Feedback/Requests [original thread]
Im in favor to add something to that skill. Resistance against some weapons woulb be nice.
- by Mikel Arias - at 2015.09.02 21:09:00
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